Oct 14, 2010

Lately I wrote music for an iPhone card game, with a space theme. I asked for directions, but they said "just go with what you feel is best for the game". I went and made some lounge music with some spacey effects.

Feedback: "It's too spacey. Can you try something more classic?"

I redid the whole track with a more basic pop approach.

Feedback: "No, it's still not working. You will have to talk to my friend who knows music".

The friend-who-knows-music told me he wanted electro/techno music. So I rewrote the whole track this way.

Feedback: "Still not right".

Fed up, I asked for definitive directions.

Reply: "We've decided to let you compose what you think is best for the game. Good luck!"

No comments:

Post a Comment